
Garriott explained from a narrative perspective, Earth needed to be used as a basis for comparison due to the time travel element. The hero hunts down the sorceress to the Time of Legends, pursues her as she teleports throughout the castle, and destroys her with the quicksword Enilno.Įven though Ultima I is set on the fictional land of Sosaria, Ultima II borrowed characters and the story of Ultima I, but relocated them to Earth. Minax's castle, named Shadow Guard, can only be reached through time doors (similar to moongates in the later games) even then an enchanted ring is required to pass unhurt through the force fields inside. The game begins with the Stranger starting his quest to defeat Minax.

The Stranger once again answered British's call. Lord British called for a hero to crush Minax's evil plans. From there, she sent her evil minions to all the different time eras she also used her dark powers to disturb the fabric of time and influence men, who ultimately destroyed each other in the far future, nearly wiping out humanity.

Minax wanted to avenge the death of her lover, so she used the time doors created by Mondain's defeat to travel to the Time of Legends, a place located at the origin of times. Several years later, Minax got older and very powerful, more so than Mondain once was. The young Minax survived her mentor's and lover's death at the hands of the Stranger (in Ultima I) and went into hiding. The player must guide a hero through time and the Solar System to defeat her evil plot. įrom the game's story, the player learns that the lover of the dark wizard Mondain, the enchantress Minax, is threatening Earth through disturbances in the space-time continuum. Ultima II has a larger game world than Ultima I, and hosts advances in graphics and in gameplay. The player travels through time to acquire the means to defeat Minax and restore the world to peace. The plot of Ultima II revolves around the evil enchantress Minax, taking over the world and exacting revenge on the player for the player's defeat of Mondain in Ultima.
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Conflict with Sierra over royalties for the IBM port of this game led the series creator Richard Garriott to start his own company, Origin Systems. It was also the only official Ultima game published by Sierra On-Line.

Ultima II:Īpple II, Atari 800, Atari ST, Commodore 64, DOS, FM Towns, FM-7, Macintosh, MSX2, NEC PC-8801, NEC PC-9801 Ultima II: The Revenge of the Enchantress, released on August 24, 1982, for the Apple II ( USCO# PA-317-502), is the second role-playing video game in the Ultima series, and the second installment in Ultima's "Age of Darkness" trilogy.
